The Prince cannot "die" in this game, as Elika will save him from any danger and bring him back to the last safe point of the game. In the process of the game, the player has the opportunity to unlock various achievements for certain actions, as is common in most Xbox 360 games.Ī new supporting character, Elika, has a large role in gameplay, in that she saves the Prince from death while in combat or exploring the world. The player fights enemies variously as they perform acrobatic feats to get from one fertile ground to another, to heal them. However, the game is non-linear, and hence, the players are given the opportunity to explore any part of the world at any time they want to. The gameplay in Prince of Persia retains a similar feel to the Sands of Time trilogy, in the sense that the acrobatics, puzzle solving and combat elements remain. The game's story line and setting borrow heavily from Zoroastrianism. Throughout the journey, players combat various enemies as they attempt to cleanse the land of Ahriman's Corruption. Players traverse many different environments using the Prince's acrobatic abilities to scale walls and even crawl on the ceilings. The Prince is accompanied by a girl named Elika, whom he met after a large sandstorm diverted him from his course and he ended up in a mysterious land. In the game, the player assumes the role of the Prince, whose name, like all the other Prince of Persia games, is not revealed in the game.
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The game is set in a variant of ancient Persia the exact century is not revealed. It is a new chapter in the Prince of Persia universe and introduces a new gameplay, along with a fresh "illustrative" visual style using a technique called cel-shading.
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From 2018 it also works on Xbox One via backward compatibility. It was released on Decemfor the PlayStation 3 and the Xbox 360, and on December 9 for Microsoft Windows. Prince of Persia is a action-adventure and platforming video game developed by Ubisoft Montreal and published by Ubisoft.